Two Weapon/Shield(2): There are obvious benefits to this. Besides
the normal reduction of the two-weapon fighting penalties, the
kreen would also get the AC bonus of a shield. Heavier shields
would be much more difficult to use in this manner, and the use of
such would add another -1 to attack penalties for the weapons. By
heavier shields I mean those of Medium size and bigger, as
described in the PHB.
Two Shields/One Weapon: This allows a kreen to use two light
shields (see above) in combination, as well as a single weapon. The
weapon should be of size S or M. L-size weapons will incur a -2
penalty to attack.
Double Shield/Two Weapons(3): This is a very difficult style to
master, costing three weapon proficiency slots to use. This allows a
kreen to use the two-handed shield above in concert with two S or
M size weapons. An L-sized weapon incurs a -4 to attack and a -1
to damage in this combo.
Two Weapons/Two Shields(3): Another three-pointer. This allows a
kreen to wield two S-M size weapons and two small shields (as
described above) in one round. The kreen´s preferred hand has a -1
to attack, and a +2 to the offhand. Rangers do not have this
Four Weapons (3): Similar to the human and demihuman
Two-Weapon style, this one is a definite kreen exclusive. It is
another difficult one, however, costing three weapon proficiency
slots. This allows a kreen to wield four S-M size weapons at once,
even then incurring a -1 to attack for the top two and -3 for the
bottom two. A ranger kreen would have a -1 to attack with the
bottom two only. Using a L-size weapon incurs a -5 attack penalty
for that weapon.
Two Chatkchas/One Weapons (2/3): This allows a kreen to throw
two chatkchas and strike with a single other weapon. For 3
proficiency slots, either two weapons or a two-handed weapon may
Chatkcha Throwing (2/3): Some kreen are able to master the use of
the chatkcha even more than usual. The chatkcha weapon
proficiency is considered to be purchased with both versions. For 2
slots, the kreen can make a thrown chatkcha return even from any
hit besides a natural 20. For 3 slots, the kreen also gets a +1 to
damage and a +2 to attack.
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